pyglet
Programming Guide
Installation
Writing a pyglet application
Windowing
Cameras and Views
Keyboard input
Mouse input
Controller & Joystick input
Images and Image Data
Displaying text
Playing Sound and Video
Drawing Shapes
3D Models and Scenes
Application resources
Textures and Rendering
Shaders and Rendering
Cameras and Views
Event dispatching & handling
Simple Widgets & GUI
Keeping track of time
Creating a rendering context
The OpenGL interface
OpenGL ES
Matrix and Vector Math
The application event loop
In-depth game example
Runtime Options
Debugging tools
Migrating from pyglet 2.1 to pyglet 3.0
Migrating from pyglet 2.0 -> 2.1
Pyodide Integration
API Reference
pyglet
pyglet.app
pyglet.clock
pyglet.config
pyglet.display
pyglet.customtypes
pyglet.enums
pyglet.event
pyglet.font
pyglet.graphics
pyglet.gui
pyglet.image
pyglet.info
pyglet.input
pyglet.math
pyglet.media
pyglet.model
pyglet.resource
pyglet.sprite
pyglet.shapes
pyglet.text
pyglet.window
External Resources
Related Documentation
Projects using pyglet
Development Guide
Contributing
Development environment
Documentation and Type Hints
Testing pyglet
Making a pyglet release
OpenGL Interface Implementation
ctypes Wrapper Generation
wraptypes
Media manual
Media logging manual
pyglet
Index
Index – I
i (Mat3 attribute)
(Mat4 attribute)
id (TransformFeedbackShaderProgram property)
(UniformBufferObject property)
idle() (EventLoop method)
image (AnimationFrame attribute)
(MultiTextureSprite property)
(Sprite property)
image() (in module pyglet.resource)
,
[1]
(Loader method)
ImageData (class in pyglet.image)
ImageDataRegion (class in pyglet.image)
ImageDecodeException (class in pyglet.image.codecs)
ImageEncodeException (class in pyglet.image.codecs)
ImageException (class in pyglet.image)
ImageGrid (class in pyglet.image)
ImageMouseCursor (class in pyglet.window)
ImagePattern (class in pyglet.image)
images (CompressedTexture attribute)
(Texture attribute)
in_use (BufferRange attribute)
IncrementalTextDecorationGroup (class in pyglet.text.layout)
IncrementalTextLayout (class in pyglet.text.layout)
IncrementalTextLayoutGroup (class in pyglet.text.layout)
index (UniformBlock attribute)
index() (Vec2 method)
(Vec3 method)
(Vec4 method)
index_count (IndexedVertexList attribute)
(InstanceIndexedVertexList attribute)
index_start (IndexedVertexList attribute)
(InstanceIndexedVertexList attribute)
index_stream (IndexedVertexDomain attribute)
indexed (IndexedVertexList attribute)
(InstanceIndexedVertexList attribute)
(VertexList attribute)
IndexedBindingBuffer (class in pyglet.graphics.buffer)
IndexedBufferObject (class in pyglet.graphics.buffer)
IndexedVertexDomain (class in pyglet.graphics.vertexdomain)
IndexedVertexGroupBucket (class in pyglet.graphics.vertexdomain)
IndexedVertexList (class in pyglet.graphics.vertexdomain)
IndexStream (class in pyglet.graphics.vertexdomain)
indices (IndexedVertexList property)
init_mipmaps() (Texture method)
(TextureRegion method)
initial_attribs (VertexList attribute)
initial_count (Batch attribute)
InlineElement (class in pyglet.text.document)
inner_radius (Star attribute)
insert_element() (AbstractDocument method)
insert_text() (AbstractDocument method)
instance_bucket (InstanceIndexedVertexList attribute)
instance_count (InstanceIndexedVertexList property)
(InstanceVertexList property)
instanced (InstanceIndexedVertexList attribute)
(InstanceVertexList attribute)
(VertexList attribute)
InstancedIndexedVertexDomain (class in pyglet.graphics.vertexdomain)
InstancedVertexDomain (class in pyglet.graphics.vertexdomain)
InstanceIndexedVertexList (class in pyglet.graphics.vertexdomain)
InstanceStream (class in pyglet.graphics.vertexdomain)
InstanceVertexList (class in pyglet.graphics.vertexdomain)
invalid (Window attribute)
invalidate() (BackedBufferObject method)
(Batch method)
invalidate_attribute_region() (VertexStream method)
invalidate_region() (BackedBufferObject method)
is_dirty (IndexedVertexGroupBucket attribute)
(RangeAllocator attribute)
(VertexGroupBucket attribute)
is_empty (RangeAllocator property)
(VertexDomain property)
is_finalized (OpenGLUserConfig property)
(SurfaceConfig property)
(UserConfig property)
(WebGLUserConfig property)
is_instanced (AttributeFormat property)
is_open (Device property)
is_precise() (Source method)
(StaticMemorySource method)
(SynthesisSource method)
is_running() (PlatformEventLoop method)
italic (DocumentLabel property)
ITALIC (Style attribute)
item_height (Texture3D attribute)
item_width (Texture3D attribute)
items (Texture3D attribute)