pyglet.graphics.shader¶
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exception
ShaderException
¶
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class
ShaderProgram
(*shaders)¶ OpenGL Shader Program
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bind
()¶
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stop
()¶
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unbind
()¶
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use
()¶
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vertex_list
(count, mode, batch=None, group=None, **data)¶ Create a VertexList.
Parameters: - count : int
The number of vertices in the list.
- mode : int
OpenGL drawing mode enumeration; for example, one of
GL_POINTS
,GL_LINES
,GL_TRIANGLES
, etc.- batch : ~pyglet.graphics.Batch
Batch to add the VertexList to, or
None
if a Batch will not be used. Using a Batch is strongly recommended.- group : ~pyglet.graphics.Group
Group to add the VertexList to, or
None
if no group is required.- **data : str or tuple
Attribute formats and initial data for the vertex list.
Return type:
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vertex_list_indexed
(count, mode, indices, batch=None, group=None, **data)¶ Create a IndexedVertexList.
Parameters: - count : int
The number of vertices in the list.
- mode : int
OpenGL drawing mode enumeration; for example, one of
GL_POINTS
,GL_LINES
,GL_TRIANGLES
, etc.- indices : sequence of int
Sequence of integers giving indices into the vertex list.
- batch : ~pyglet.graphics.Batch
Batch to add the VertexList to, or
None
if a Batch will not be used. Using a Batch is strongly recommended.- group : ~pyglet.graphics.Group
Group to add the VertexList to, or
None
if no group is required.- **data : str or tuple
Attribute formats and initial data for the vertex list.
Return type:
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attributes
¶
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id
¶
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uniform_blocks
¶
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uniforms
¶
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class
ShaderSource
(source: str, source_type: ctypes.c_uint)¶ GLSL source container for making source parsing simpler.
We support locating out attributes and applying #defines values.
NOTE: We do assume the source is neat enough to be parsed this way and don’t contain several statements in one line.
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validate
() → str¶ Return the validated shader source.
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class
UniformBlock
(program, name, index, size, uniforms)¶ -
create_ubo
(index=0)¶ Create a new UniformBufferObject from this uniform block.
Parameters: - index : int
The uniform buffer index the returned UBO will bind itself to. By default this is 0.
Return type:
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index
¶
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name
¶
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program
¶
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size
¶
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uniforms
¶
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view_cls
¶
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